Just below, we’ve provided brief answers to many common questions about The Arcade.
Linden Lab banned a specific mechanic of gacha, eliminating blind sales within Second Life. The Arcade worked closely with Linden Lab when developing its new system. Our shopping model has been approved by Linden Lab’s governance team and fully complies with Second Life’s terms of service.
The Arcade is located on The Arcade simulator, and opens quarterly throughout the year: March, June, September and December.
The Arcade is open during the following months: March, June, September and December. The venue is closed during off-months to prepare for upcoming events.
The Arcade’s opening week is the busiest. We encourage you to be patient and promise that you’ll eventually get in.
To deter lag, we restart the sim daily and keep the sim’s avatar count at a reasonable number. If you’re experiencing lag, we suggest wearing a full body alpha, detaching all attachments and HUDs and de-rendering avatars around you. If your shopping experience continues to suffer, we suggest that you re-visit the event at a different time or day. The Arcade runs for an entire month, allowing customers enough time to play for prizes at their leisure.
Please contact TheArcadeGachaEvents Resident or Marianne McCann to report venue griefing.
For information on prizes featured in our event, please visit The Arcade’s Shopping Guide.
If a prize isn’t delivered, please contact the designer whose machine you played with transaction details.
Please alert the creator of the item as soon as possible via notecard, outlining any issues or problems the prize may have so that they can quickly resolve a fix for it.
The probability of winning a rare in an Arcade machine is automatically generated based on the number of items. (It cannot be manually set by the designers.)
Random numbers are used to determine whether an avatar wins a rare or a common. It’s important to note that since the numbers are randomized, we cannot guarantee exact proportions are allocated of any particular item. Statistically, if you play forever, you will end up with roughly half as many of a rare as you would a common.
The following formula is used: The number of rares are divided by the total number of items, multiplied by 0.5 (approximately one half), and multiplied by 100 to get a percentage.
Prizes shouldn’t be individually sold to customers from designers, in fairness to those who have played for prizes. They may only be available in gacha machines during and after the event’s completion.
Our update group doubles as a trading channel. This moderated chat is the perfect place to find what you’re looking for. Click here to read the official rules before initiating any trades.
Please be careful with third party exchanges. Because we have no means of resolving these transactions, Arcade Staff cannot verify, enforce, certify, examine, uphold or adjudicate any promise, contract, deal, bargain or agreement made by and between members of The Arcade’s update group. While you may have a valid agreement with a resident, The Arcade is not a party to, and cannot resolve, your dispute.
There is no official channel for reselling.
Participation in The Arcade is “invite only.” Currently, we’re not accepting designer applications. We thank you, however, for your interest.
Participation in The Arcade is “invite only.” Currently, we’re not accepting blogger applications. We thank you, however, for your interest.
For more information on sponsoring The Arcade, send a notecard inquiry to our Sponsor Liaison, Kess Crystal.
Updates and Chat Roles
Group joiners can be found at any of our participating vendors’ main stores. Or join by clicking here.
To be granted chat privileges, please send a notecard with your request to our Lead Moderator, Nathaniel Pevensey.